
KIT
Catalog · interior
catalog
DOMAIN
catalog
PATH
data/kits/catalog/interior.json
PARTS
27
NOTE
Interior PART vocabulary (the shared DEFAULTS). A part KEY -> recipe {source, fallback, ...}. Defaults pull real furniture from the medieval pack (medieval:<category>/<group>, shared atlas so a roomful merges cheap); each has a code:hi_* fallback = the hand-built primitive, so a missing model degrades loud, never black. An interior SET (data/kits/sets/interior_*.json) references these keys and overrides only what its culture changes (usually a colourway + a few parts). Footprints auto-derive from the mesh AABB; `collide` adds a box collider so the player can't walk through the big pieces.
Metadata
domaincatalog
pathdata/kits/catalog/interior.json
parts27
_noteInterior PART vocabulary (the shared DEFAULTS). A part KEY -> recipe {source, fallback, ...}. Defaults pull real furniture from the medieval pack (medieval:<category>/<group>, shared atlas so a roomful merges cheap); each has a code:hi_* fallback = the hand-built primitive, so a missing model degrades loud, never black. An interior SET (data/kits/sets/interior_*.json) references these keys and overrides only what its culture changes (usually a colourway + a few parts). Footprints auto-derive from the mesh AABB; `collide` adds a box collider so the player can't walk through the big pieces.
Parts (27)
no static preview
code:hi_benchprocedural — built by code, no static mesh file (check the matching Bench)no static preview
glb:polyhaven_props/treasure_chest.glbreferenced file not foundno static preview
prop:Pouch_Largeresolved via a non-static fallback chain at runtime — no static preview (check the Bench)no static preview
prop:Barrel_Applesresolved via a non-static fallback chain at runtime — no static preview (check the Bench)no static preview
prop:FarmCrate_Carrotresolved via a non-static fallback chain at runtime — no static preview (check the Bench)no static preview
glb:polyhaven_props/wooden_ladder.glbreferenced file not foundno static preview
glb:polyhaven_props/wooden_plate.glbreferenced file not foundno static preview
code:hi_candleprocedural — built by code, no static mesh file (check the matching Bench)no static preview
glb:polyhaven_props/fancy_chair.glbreferenced file not foundno static preview
glb:polyhaven_props/brass_goblets.glbreferenced file not foundno static preview
glb:polyhaven_props/brass_candleholders.glbreferenced file not foundno static preview
glb:polyhaven_props/brass_vase.glbreferenced file not foundno static preview
glb:polyhaven_props/ornate_mirror.glbreferenced file not foundRelations (1)
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